Mastering Blender: A Beginner’s Guide to 3D Modeling
In this course, you will learn to navigate Blender 3.0, master both basic and advanced 3D modeling and sculpting techniques, create and manage…
- Last Updated: August 13, 2024
About Course
This course is continuously revised and updated with new lessons.
Learn 3D Modeling and Animation in Blender 3.0!
Design Like a Pro!
Have you ever wanted to create 3D models? In today’s tech-driven world, digital entertainment is more popular than ever and continues to grow. Whether you dream of making your own animated film or creating your own video game, 3D creation isn’t only for the pros. Whether you’re new to Blender or aiming for a career in 3D modeling, we’re here to teach you how to create incredible designs like a professional.
In this course, we will cover everything you need to know to get started with Blender. Blender is a powerful, versatile, and free software that allows you to create 3D objects, scenes, and characters. We will guide you from an absolute beginner’s perspective, teaching you how to download and run the program, understand the basics of 3D space, and master modeling, sculpting, texturing, and lighting. By the end of this course, you will be able to bring your ideas from concept to a finalized model ready for integration into any game engine or animation. The only limit is your imagination.
This comprehensive 3-in-1 course is led by three professionals, each specialized in different aspects of 3D art. Our instructors have extensive experience both in working with Blender and in teaching. The expertly crafted syllabus is designed to be easy to follow and thorough, with plenty of on-screen examples for you to study. This is the only Blender course you’ll ever need to create 3D models and scenes like a pro!
Start your designing journey today!
After Taking This Course, You Will Be Able To:
- Work professionally with Blender
- Use advanced modeling, sculpting, and rendering techniques
- Create your own textures and materials
- Render and create your own game assets
- Create your own 3D character in Blender
- Create your own 3D environments in Blender
Who This Course Is For:
- Anyone who wants to learn computer graphics and 3D artwork – no experience needed!
- Artists and game developers who want to learn Blender
- Anyone who has started working with Blender but wants to advance their character creation and 3D environment modeling skills
Benefits of the course
- In this course, you will learn to navigate Blender 3.0, master both basic and advanced 3D modeling and sculpting techniques, create and manage textures and materials, render high-quality scenes, and design complete characters and immersive environments ready for integration into games or animations.
Course Content
-
Course Introduction
01:19 -
Downloading Blender
05:22 -
Blender Settings and Prefernces
18:54 -
Blender Interface and Navigation
24:16
-
Adding and Transfroming Mesh Objects Pt. 1
02:20:36 -
Adding and Transfroming Mesh Objects Pt. 2
16:49 -
Create an Object with Blender Primitive Objects DEMO
00:00 -
Editing Mesh Objects
44:39 -
Create an Object by Pusging/Pulling Vertices of a Primitive Object DEMO
01:41:24
-
Extrude
19:17 -
Extrude DEMO
07:32 -
Delete/Fill/Join
10:20 -
Loop Cut/Subdivide
10:54 -
Loop Cuts and Delete/Fill/Join DEMO
14:14 -
Bevel and Inset
09:54 -
Create an Object with These Operations Pt. 1 DEMO
40:07 -
Create an Object with These Operations Pt. 2 DEMO
19:17 -
Create an Object with These Operations Pt. 3 DEMO
36:43
-
Subdivision Surface Modifier
13:23 -
Mirror Modifier
12:32 -
Create a Symmetrical Object DEMO
27:53 -
Boolean
10:18 -
Array
13:00 -
Most Common Modifiers: DEMO
40:32
-
Orthographic Reference
20:03 -
Model an Object Based on a Reference Image Pt. 1 DEMO
21:21 -
Model an Object Based on a Reference Image Pt. 2 DEMO
39:33
-
Knife and Bisect
15:01 -
Spin/Smooth/Shrink
17:04 -
Bridge Edge Loops
14:30 -
Model an Object with These Operations Pt. 1 DEMO
29:18 -
Model an Object with These Operations Pt. 2 DEMO
32:23
-
Introduction to Mesh Sculpting
04:28 -
Sculpting Workspace
07:59 -
Sculpting Brushes
15:01 -
Non-sculpting Brushes
13:03
-
This changes everything
06:15
-
MultiResolution Modifier
12:35 -
Dynamic Topology
17:15 -
Sculpt an Organic Form Pt. 1 DEMO
43:06 -
Sculpt an Organic Form Pt. 2 DEMO
19:31
-
Symmetry Settings
13:25 -
Sculpt a symmetrical Organic Mesh Pt. 1 DEMO
55:37 -
Sculpt a symmetrical Organic Mesh Pt. 2 DEMO
29:47
-
Introduction to Retopology
22:39 -
Retopologize Sculpt Pt.1 DEMO
39:27 -
Retopologize Sculpt Pt.2 DEMO
45:57 -
Retopologize Sculpt Pt.3 DEMO
42:18
-
Sculpting Cleanup
22:33 -
Sculpting with Alphas
18:16
-
Introduction to Materials
09:16 -
Coloring a Model with Materials DEMO
32:08 -
Shading and Textures Pt. 1
17:47 -
Shading and Textures Pt. 2
18:45 -
Create a Tiling Texture DEMO
27:31
-
Introduction to UV Space and Coordinates
19:46 -
UV Unwrapping a Complex Object DEMO
41:39 -
Texel Density
16:44
-
Texture Painting: Color Maps Pt. 1
14:18 -
Texture Painting: Color Maps Pt. 2
25:51 -
Texture Painting: Non-Color Maps
28:32 -
Color a Model in the 3D Texture Painter Pt. 1 DEMO
01:06:00 -
Color a Model in the 3D Texture Painter Pt. 2 DEMO
16:05
-
Normal Maps
25:02
-
Lights
11:20 -
Camera
08:02 -
Engines and Settings
24:38
-
Final Project Overview
18:46
-
Introduction
00:30 -
Preferences
12:18 -
Blender UI
02:18:11 -
Object Menu Pt. 1
11:51 -
Object Menu Pt. 2
07:47 -
Object Menu Pt. 3
04:09 -
Object Menu Pt. 4
09:11 -
Object Menu Pt. 5
17:46 -
Object Menu Pt. 6
06:34 -
Edit Menu
24:06 -
Material and Shading
29:24 -
Vertex Painting
36:00 -
Texture Painting
54:48
-
Face Pt. 1
34:15 -
Face Pt. 2
28:27 -
Body
23:02 -
Clothes Pt. 1
13:55 -
Clothes Pt. 2
20:52 -
Shoes Pt. 1
14:16 -
Shoes Pt. 2
23:30 -
Material Pt. 1
29:23 -
Material Pt. 2
29:15 -
Vertex Painting the Eye and Making the Eyelid Pt. 1
10:38 -
Vertex Painting the Eye and Making the Eyelid Pt. 2
36:38 -
Vertex Painting the Face
32:07 -
Rigging the Character with Riggify Add-on Pt. 1
37:34 -
Rigging the Character with Riggify Add-on Pt. 2
29:28 -
Posing
50:37 -
Lighting Techniques
52:24 -
Particles
08:01 -
Compositing
19:40
-
Mouse or Pen
11:55 -
Introduction to Sculpt Menu Pt. 1
30:48 -
Introduction to Sculpt Menu Pt. 2
26:58 -
Brushes Pt. 1
12:54 -
Brushes Pt. 2
05:33 -
Brushes Pt. 3
28:47 -
Brushes Pt. 4
14:01 -
Brushes Pt. 5
38:28 -
Workflows of Sculpting
04:43 -
Dyntopo
11:25 -
Remesh and How to Combine it with Multires Modifier
28:50 -
The Three Phases of Sculpting Anything
17:58 -
Workflows to Make a Base Mesh Pt. 1
14:49 -
Workflows to Make a Base Mesh Pt. 2
04:13 -
Workflows to Make a Base Mesh Pt. 3
10:09 -
Workflows to Make a Base Mesh Pt. 4
07:53 -
Workflows to Make a Base Mesh Pt. 5
08:24 -
Workflows to Make a Base Mesh Pt. 6
18:17 -
Workflows to Make a Base Mesh Pt. 7
07:58
-
Using References in Blender and Pureref
16:55 -
Blockout of the Head
12:04 -
Blockout of the Body and Limbs
01:03:38 -
Primary Forms of the Body
53:21 -
Blockout of the Clothes
01:10:25 -
Shoes
01:26:53 -
Last Polishes Before Retopology
57:06 -
Retopology of The Head
46:19 -
Retopology of The Torso
19:21 -
Retopology of The Lower Limbs
21:57 -
Retopology of The Upper Limbs
01:16:36 -
Multiresolution and Shrinkwrap
11:39 -
Quadriflow Remesh
05:29 -
QuadRemesher
25:15 -
Detailing The Shoe
01:19:29 -
Detailing the Rest of The Character
02:16:06 -
Making The Zipper and Doing Some Adjustments
01:26:45 -
UV Unwrapping The Character
01:20:22 -
Texturing The Body Pt. 1
01:27:26 -
Texturing The Body Pt. 2
01:15:31 -
Texturing The Jacket
01:03:06 -
Texturing the Hoody, Belt, Eyes, and Zipper
01:19:06 -
Texturing the Shorts
37:10 -
Texturing the Shoe
02:21:29 -
Lighting the Scene
56:32 -
Rigging
50:07 -
Posing
01:41:55 -
Goodbye
02:10
-
Introduction
00:26 -
Quick Overview
01:27 -
Pipeline
02:14
-
Key Principles and Techniques
59:48
-
Interface
02:37 -
Pie Menus
03:12
-
Thumbnails
38:53 -
Collecting Resources
31:50 -
Blocking
30:43 -
Continue Blocking
17:45 -
Asset Browser
23:01
-
Adding Simple Textures
31:25 -
Breaking Texture Tiling
32:24 -
More Tiles Breaking Tips
26:03 -
Blender Shader Approach Pt. 1
18:30 -
Blender Approach Pt. 2
01:02:00 -
Mixing Two Textures
28:28 -
Blending Different Objects
44:04 -
Texture Painting
25:27 -
Wet Surface Painting
28:40 -
Manipulating a Single Texture
41:34
-
Before We Start
19:33 -
Blocking
25:00 -
Continue Blocking
32:46 -
Starting with Details
44:04 -
Array, Shear & Instancing
01:00:53 -
More Details
01:20:09 -
Curves and Curves from Objects
01:01:41 -
Starting with Stairs
01:52:59 -
Rails from Curves
32:29 -
More Rails
27:36 -
Rails Adjustments
30:31 -
More Rails Adjustments
20:12 -
Making Final Adjustments
19:21 -
Vertical Stairs
40:44 -
Creating Platform Boundary
23:18 -
Optimizing Geometry
23:28 -
More Details
35:40 -
Drawing Curves
21:08 -
Adding Cable Details
31:24 -
Details with Boolean
18:18 -
Some Adjustments
26:58 -
More Cables
25:59 -
Last Touches
21:58 -
Starting with Texturing
29:35 -
Color Coding Diferent Objects
18:13 -
Separating Bolts and Adding UV Grid
24:42 -
More UV Grids
09:59 -
Organizing The Model
16:26 -
Adding Textures
37:39 -
Starting with Ambient Occlusion
17:17 -
Adding Ambient Occlusion
37:52
-
Quick Destruction
08:47 -
Animating Destruction
38:17 -
Animating Cables
44:39 -
Combining Objects for Better Results
21:38 -
Manual Approach
32:19 -
Manual Approach (Continue)
01:00:51
-
Quick Introduction
14:41 -
Making Our First Asset
45:45 -
Creating Variations
14:43 -
Creating Assets From Existing Assets
41:26 -
Texturing Rocks
19:41 -
Preparing Assets
20:47
-
Main Scene
32:25 -
Exploring Better Compositions
37:11 -
HDRIs
42:11 -
Lighting and More Details
42:05 -
Using Images as Environments
24:01
-
Render Settings – Test Rendering
41:56 -
Scene Settings – Quick Compositing
01:03:41
-
Basics Pt. 1
01:03:37 -
Basics Pt. 2
01:19:59 -
Basics Pt. 3
01:10:31 -
3D Environments Pt. 1
01:19:19 -
3D Environments Pt. 2
01:10:02 -
3D Environments Pt. 3
01:11:07 -
3D Environments Pt. 4
01:01:39 -
3D Environments Pt. 5
01:19:30 -
3D Environments Pt. 6
01:33:07 -
Character Creation Pt. 1
01:08:54 -
Character Creation Pt. 2
48:42 -
Character Creation Pt. 3
01:15:11 -
Character Creation Pt. 4
01:13:43 -
Character Creation Pt. 5
01:09:59 -
Character Creation Pt. 6
01:12:06 -
Last Words
00:32
- Update: August 13, 2024
- Lectures233
- Skill LevelAll Levels
- LanguageEnglish
- Course Duration: 129h 27m
Requirements
- No previous knowledge of Blender required!
- A desire to learn!
- A positive attitude!
Target Audience
- Beginners in 3D Modeling - Aspiring 3D Artists - Game Developers - Film and Animation Students - Hobbyists and DIY Creators - Professionals Seeking Skill Enhancement - Graphic Designers and Digital Artists - Educators and Trainers